Get ready:
Up until last week, I was working there four half-days a week. Sundays were the volunteer days, or the days where I went by the schedule of the charity organization that found me the job. The other days, Monday, Thursday and Friday morning, I was paid. It also helped that I met up with the organization from Sunday partway through my shift, as I got a lift home instead of busing. It was a pretty comfortable arrangement, to say the least.
Unfortunately, through no fault of my own, last week changed the arrangement. I’d put in a request to change my Friday shift to Wednesday, as I hated working there on Fridays, as early as two months ago, and was initially elated that my request was approved. It meant having to change some Wednesday appointments around, which I didn’t mind, and I was waiting for the date of my new schedule to come out anxiously. It wasn’t until last Friday that I got wind of some employees downsizing due to business slowing down, and I had one of my shifts cut entirely. I’d still be working Monday and Thursday paid, but instead of Friday being moved to Wednesday, Friday was axed altogether. Bummer.
So that was a little disappointing and stressful, a fact compounded by the feedback that I wasn’t being efficient enough with my time. I had to work faster, and I’m now under stricter supervision to work my way up to a desired speed. I still enjoy my job, and my bosses, but that pressure has left me more tired and with less energy to write.
This begs a few questions: firstly, how do I go about finding a publisher? Better yet, how do I go about finding an editor? I know that paying people to look over your work is costly, so I might consider reactivating my Patreon page to help me out in the near-future. I also might consider getting a government grant to help pay for some of it, even though I’m not a fan of being in-debt.
So yeah, that’s exciting. It’s also why I haven’t had much attention for blogging lately, though, hopefully, that’ll change come June.
I mention this in-light of the absurd backlash the film’s received from die-hard fans. I’d initially planned a full-out rant about how dumb the complaints were, but I ran out of steam fast because it felt like padding. But either way, it’s ridiculous that people are complaining about trivial details that, honestly, are a staple of the franchise as is.
Not that the movie is flawless, mind you, but my point remains.
I kinda knew it’d be enjoyable from the moment I downloaded the demo a few months back. I’m honestly surprised, however, that it took me this long to buy the actual game, though, as I’ve been itching for some Kirby action for a while. But whatever, it’s fun. It also has a great final boss, easily one of the franchise’s best to-date.
Shame though, like I said earlier, about its length. Seriously, I beat it in two days, and I wasn’t trying to either!
Anyway, that’s about it for my updates. Hopefully I’ll have something more substantive next time.